AI Insights · Timothy · April 2024
Top 5 Puzzle and Riddle Games on iOS in France: Q1 2024
Explore the performance of the top 5 puzzle and riddle games on iOS in France during Q1 2024, highlighting trends in downloads, revenue, and active users.
In Q1 2024, the top 5 puzzle and riddle games on the iOS platform in France showcased varied performance trends in weekly downloads, revenue, and active users. Here's a closer look at the numbers, with data sourced from Sensor Tower.
Brain Test: Tricky Puzzles from UNICO STUDIO experienced fluctuations in its weekly downloads, peaking at around 19.7K in the first week of January, followed by a general decline, and then a resurgence to approximately 13.9K by the end of March. Revenue saw a peak of around $384 in mid-February, with a steady trend around $300 towards the end of the quarter. Active users peaked at around 18K in mid-February, maintaining a stable count of approximately 16K towards the end of March.
Brain Test 4: Tricky Friends, also from UNICO STUDIO, showed a downward trend in weekly downloads, starting from 10.8K in early February and dropping to around 4.8K by the end of March. Revenue peaked at about $403 in early February and fluctuated around $200 towards the quarter's end. The active user base remained robust, reaching up to 48K in early February and maintaining around 45K by late March.
Card Shuffle Sort by Lion Studios Plus saw its weekly downloads surge to around 1.7K in early March, after a slow start with around 357 downloads in the first week of January. Revenue peaked at approximately $274 in early March and stabilized around $200 towards the end of the quarter. Active users increased significantly, peaking at around 4.9K in early March, up from 2.2K at the start of January.
Braindom: Brain Games Test Out from Matchingham Games experienced a steady increase in downloads, reaching around 5.7K in mid-February before stabilizing around 4.2K by the end of March. Revenue showed a similar upward trend, peaking at approximately $248 in late February. The game saw its active users grow to around 8.6K in mid-February, with a slight decline to approximately 6.7K by the end of March.
Riddle Test: Brain Teaser Game by Kidding Box had a remarkable increase in weekly downloads, peaking at around 9.4K in mid-February and maintaining about 4.9K towards the end of the quarter. Revenue peaked at approximately $271 in early March and remained around $200 by late March. Active users reached a high of approximately 15K in mid-February, with a slight decrease to around 13K by the end of March.
For more detailed insights and trends, visit Sensor Tower.